﻿using System.Collections.Generic;
using Ah.Testudin.Engine.Graphics;
using Ah.Testudin.Engine.Input;
using Ah.Testudin.Engine.UI.Elements;
using Microsoft.Xna.Framework;

namespace Ah.Testudin.Engine.UI.Views
{
    public class HumanMenuView : HumanViewBase
    {
        #region Constructors

        public HumanMenuView(
            IList<IScreenElement> screenElements,
            ICursor cursor)
            : base(screenElements, cursor)
        {
        }

        #endregion

        #region Overrides

        public override void Render()
        {
            GraphicsDeviceRendererSingleton.Instance.Clear(Color.Black);

            base.Render();
        }

        #endregion
    }
}
